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Oblivion co op mod
Oblivion co op mod




oblivion co op mod

They were not well received due to again another reference to adding co-op play. About a year ago there was a whole slew of new threads with claims to be co-op adding mods. I've no way to know since I haven't used a joystick on a computer since my Commodore 64 days.Įilidh Brian Posts: 3504 Joined: Mon 10:45 am

oblivion co op mod oblivion co op mod

What Psymon mentioned would be a more useful option if the joystick controls on a PC actually work in Oblivion. The ESP file for the mod certainly seems to confirm this since there are commands in there to enable and disable someone's controls. The wraith which is supposed to be under the control of the second player never gets camera focus, and it SEEMS as though when that player is in control, the other player's controls are suspended. The video that's been posted on the mod's Nexus entry bears this out. So I don't think I was saying anything that was actually untrue. This is more or less what I was getting at. If your "second player" goes off screen, you just have to get the camera positioned so you can see him again. It's not even going to be as good as "old school" single screen co-op games, which at least accommodate for the position of both characters and don't let the second character go off screen or tries to keep the best centering for both. Essentially it's just a jury-rig to allow a companion character to be controlled directly via the keyboard, but as far as the camera goes, that's still going to follow the real Player character. There's no possible way that you'd get Oblivion to let a separate screen follow a second character.






Oblivion co op mod